2 voices
35 replies
  • Author
    Posts
  • #20621
    KrisVirgo HF-06 |HF
    Participant

    Axie Infinity

     

    Axie Infinity Universe

    Axie Infinity is a game universe filled with fascinating creatures, Axies, that players can collect as pets. Players aim to battle, breed, collect, raise, and build kingdoms for their Axies. The universe has a player-owned economy where players can truly own, buy, sell, and trade resources they earn in the game through skilled-gameplay and contributions to the ecosystem.

    There are and will be many varied games experiences for Axies. Many of them will have players compete with each other using complex strategies and tactics to attain top rankings or be rewarded with coveted resources. Others will have them complete quests, defeat bosses, and unlock in-depth storylines.

    There are countless unique Axies that players can collect with varying body parts and appearances. Body parts will unlock abilities for Axies that vary across games, they will have completely different values, benefits, and skills from one game to another. Body parts also have their own unique card art for players to collect.

    Community & Economy

    All art assets and Axie genetic data can be easily accessed by 3rd parties, allowing community developers to build their own tools and experiences in the Axie Infinity universe. While still in early access, Axie is ranked the #1 Ethereum game by daily, weekly, and monthly active users. Players have spent over 1M ETH (3B+ USD) so far to progress in the game.

    While Axie is a fun game, it’s also taken on characteristics of a social network and earning platform due to the strong community and opportunity to truly own resources earned within the games.

    A key difference between Axie and a traditional game is that Blockchain economic design unlocks the ability to have complex player-owned economies and reward players who are able to reach advanced levels of skill. Players are able to have fun and work towards ambitious goals while simultaneously earning potential resources that will have real monetary value due to an open economic system and demand from other players – “Play-and-Earn”.

    Currently, players can gain more resources to advance in the game by taking actions such as:

    Competing in Battles to win leaderboard prizes as well as Smooth Love Potions (SLP)

    Breeding Axies to produce new ones with particular Body Part combinations

    Collecting and speculating on rare Axies such as Mystics and Origins

    Mission

    We’re here to create an ecosystem of amazing Axie gaming experiences with community and player-owned economies as foundational pillars.

    Axie is a digital nation where people globally come together with their Axies to play, earn, and live.

    Welcome to our revolution.

    Disclaimer: Please note that anything written in this white paper should not be taken as financial advice. Axie is a bleeding-edge game that’s incorporating unfinished, risky, and highly experimental technology. Development priorities, roadmaps, and features are subject to radical overhaul based on research, traction, feedback from the community, and a myriad of other factors.

    #20622
    KrisVirgo HF-06 |HF
    Participant

    Gameplay

    Axie Infinity is structured as an open-ended digital pet universe. Axie NFT assets can be seen as tickets that grant access to all current and future experiences build on top of the Axie IP. In this way, Axies serve as base layer for a world of infinite experiences.

    The Axie core team will build functionality for the game assets associated with the Axie brand in concurrence with the community. The Axie universe must be fun above all else; only by having an immersive gaming experience can the ecosystem attract enough participants to accrue value to the network.

    #20623
    KrisVirgo HF-06 |HF
    Participant

    Battling

    In October 2018, the Axie core team released the first battle system built on top of the Axie game assets. The battle system was structured as an “idle battle” system with inspiration from games like “Final Fantasy Tactics” and “Idle Heroes”.

    The Axie team started development on the real-time card battle system and application in March 2019 and released an Alpha in December 2019. As of March 2022, there are over 2.5 M Axie holders and over 1.5 M daily active players.

    On April 6th, 2022, ​

    Origin features:

    Free starter Axies. Let your friends and family fall in love with Axie before needing to touch crypto and NFTs!

    Upgraded Axie art makes each Axie more visually distinct and special.

    Sequential turns for a faster, more dynamic experience.

    Energy / cards are reset each turn to encourage aggressive play-styles.

    Card changes. We’ve kept most cards in line with their original spirit.

    Eye & Ear Cards. This is the first time that eyes & ears have ever had cards!

    Runes / Charms as power-ups. Our first glimpse of Axie progression and upgrading is here!

    Critical Hits have been replaced by a Rage mechanic.

    Much like Pokemon has gone through numerous iterations and types of battle systems, we also expect Axie to have many variations of battles over the years to come.

    #20624
    KrisVirgo HF-06 |HF
    Participant

    Due to its skill-based, competitive nature, the Axie battle system is a good fit for competitive play and Esports. We believe this is a critical aspect for future growth and we have seen how engaged the players become when there is money on the line.

    Axie players have already earned thousands of dollars worth of cryptocurrency through numerous tournaments hosted by the core team or 3rd party sponsors.

    #20626
    KrisVirgo HF-06 |HF
    Participant

    Axie Principles

    Axie is a new type of game that rewards players for the time and effort they spend both playing the game and growing the ecosystem.

    Axie has a 100% player-owned, real money economy. Rather than selling game items or copies, the developers of the game focus on growing the player to player economy. Marketplace fees go into a Community Treasury whose usage will be guided by AXS holders. The developers monetize through their ownership of AXS tokens. Axies are created by players using in-game resources (SLP & AXS) and sold to new/other players. You can think of Axie as a nation with a real economy. The holders of the AXS token are the government that receives tax revenues. The inventors/builders of the game, Sky Mavis, hold ~20% of all AXS tokens.

    Game resources and items are tokenized, meaning they can be sold to anyone, anywhere on open peer-to-peer markets.

    Axie population growth is a major factor within the Axie ecosystem. At any given moment, there exists some ideal inflation rate that allows us to grow to our maximum potential. Too slow and Axie prices are too high for everyday people to join; especially competitive Axies. Too fast and you get unhealthy inflation. AXS / SLP tokens face similar economic forces that need to be managed

    #20628
    KrisVirgo HF-06 |HF
    Participant
    Axie Economy & Long-term Sustainability

    <strong class=”r-b88u0q” data-slate-leaf=”true” data-offset-key=”592cbb2d1c3d4c889702a9f85f2a9f58:0″>Axie Principles
      <li class=”css-4rbku5 r-1oszu61 r-1xc7w19 r-1phboty r-1yadl64 r-deolkf r-6koalj r-1mlwlqe r-eqz5dr r-1q142lx r-crgep1 r-ifefl9 r-bcqeeo r-t60dpp r-iphfwy r-wk8lta r-1yzf0co r-bnwqim r-417010″ data-key=”38703730d1b54e1a9a419e365b8bbd43″>

      Axie is a new type of game that rewards players for the time and effort they spend both playing the game and growing the ecosystem.
      <li class=”css-4rbku5 r-1oszu61 r-1xc7w19 r-1phboty r-1yadl64 r-deolkf r-6koalj r-1mlwlqe r-eqz5dr r-1q142lx r-crgep1 r-ifefl9 r-bcqeeo r-t60dpp r-iphfwy r-1h8ys4a r-1yzf0co r-bnwqim r-417010″ data-key=”bdc3a1a697774492b2c9491ba48f5af4″>

      Axie has a 100% player-owned, real money economy. Rather than selling game items or copies, the developers of the game focus on growing the player to player economy. Marketplace fees go into a Community Treasury whose usage will be guided by AXS holders. The developers monetize through their ownership of AXS tokens. Axies are created by players using in-game resources (SLP & AXS) and sold to new/other players. You can think of Axie as a nation with a real economy. The holders of the AXS token are the government that receives tax revenues. The inventors/builders of the game, Sky Mavis, hold ~20% of all AXS tokens.
      <li class=”css-4rbku5 r-1oszu61 r-1xc7w19 r-1phboty r-1yadl64 r-deolkf r-6koalj r-1mlwlqe r-eqz5dr r-1q142lx r-crgep1 r-ifefl9 r-bcqeeo r-t60dpp r-1mdbw0j r-1h8ys4a r-1yzf0co r-bnwqim r-417010″ data-key=”1d78e771858f432ab5f0c3ec8234ce71″>

      Game resources and items are tokenized, meaning they can be sold to anyone, anywhere on open peer-to-peer markets.
    Axie population growth is a major factor within the Axie ecosystem. At any given moment, there exists some ideal inflation rate that allows us to grow to our maximum potential. Too slow and Axie prices are too high for everyday people to join; especially competitive Axies. Too fast and you get unhealthy inflation. AXS / SLP tokens face similar economic forces that need to be managed.
    <strong class=”r-b88u0q” data-slate-leaf=”true” data-offset-key=”85995fc63afa4d7ea4d2435a85605f03:0″>Economic Sustainability
    Long-term the economy will be sustained by adding:
      <li class=”css-4rbku5 r-1oszu61 r-1xc7w19 r-1phboty r-1yadl64 r-deolkf r-6koalj r-1mlwlqe r-eqz5dr r-1q142lx r-crgep1 r-ifefl9 r-bcqeeo r-t60dpp r-iphfwy r-wk8lta r-1yzf0co r-bnwqim r-417010″ data-key=”20526e05cc0943349ed58606258bc057″>

      <strong class=”r-b88u0q” data-slate-leaf=”true” data-offset-key=”254e572b9f2544f6b162b460afa49670:0″>Additional valuable utility to Axies. New and improved experiences such as Land, Mini-games, and Battle updates will be introduced over time. New experiences outside of Battle will also add utility to Axies beyond their effectiveness in fleeting metas. Players will constantly have new goals to reach within the Axie universe. Ultimately, the demand for Axies will come from the intrinsic value they can provide to players in the form of competitive, social, and progression based fun and achievements.
      <li class=”css-4rbku5 r-1oszu61 r-1xc7w19 r-1phboty r-1yadl64 r-deolkf r-6koalj r-1mlwlqe r-eqz5dr r-1q142lx r-crgep1 r-ifefl9 r-bcqeeo r-t60dpp r-iphfwy r-1h8ys4a r-1yzf0co r-bnwqim r-417010″ data-key=”9c4f7a43362f48248b7ff0c171bee318″>

      <strong class=”r-b88u0q” data-slate-leaf=”true” data-offset-key=”90907b5f980c406786b53abf300ffd93:0″>Vertical, rather than purely horizontal progression. Currently in order to progress the main path to progress in Battle is by expanding the size of one’s collection. This dynamic is not optimal long term. In the long run there will be upgrades to Axies, Land, and other assets that will require crafting ingredients. Axies themselves may be “released” to obtain these crafting ingredients or unlock upgrades. This creates a long term supply sink to the Axie population. Axie progression is coming in the future; and it promises to create a much stronger bond between trainers and the Axies they choose to upgrade.
      <li class=”css-4rbku5 r-1oszu61 r-1xc7w19 r-1phboty r-1yadl64 r-deolkf r-6koalj r-1mlwlqe r-eqz5dr r-1q142lx r-crgep1 r-ifefl9 r-bcqeeo r-t60dpp r-1mdbw0j r-1h8ys4a r-1yzf0co r-bnwqim r-417010″ data-key=”ac061b3ec5d14adbbe31cfb83178ee14″>

      <strong class=”r-b88u0q” data-slate-leaf=”true” data-offset-key=”f8e91f40912a496dbe2bcdb804a3d0c8:0″>Accessibility improvements that help unlock sustainable value. There are various points of friction currently for players to be able to dive into Axie Infinity to compete, have fun, and socialize with the community. Improving onboarding and allowing players to enjoy the game with free Starter Axies for example would enable more players to fall in love with the Axie universe and want to engage in the economy long-term. The more sustained demand for Axies and associated assets, the more healthy the long-term economy will be.
    In the beginning to maximize growth, by design the Axie economy will be dependent on new entrants. New players require Axies to get started and it is important to ensure there are enough Axies being bred to make obtaining them accessible. There needs to be careful consideration for exactly when additional Axie sinks are introduced as it could limit growth by causing prices to go too high. Over time, the outlined additions above will be rolled out to transition the economy towards growth and sustainability via demand from existing players, and reduce dependence on new entrants coming into the ecosystem.
    Additional Sources of Capital
    As the game becomes more established and scales, many additional opportunities will present themselves to introduce additional capital into the economy as a bonus on top of the core player-to-player economic activities:
      <li class=”css-4rbku5 r-1oszu61 r-1xc7w19 r-1phboty r-1yadl64 r-deolkf r-6koalj r-1mlwlqe r-eqz5dr r-1q142lx r-crgep1 r-ifefl9 r-bcqeeo r-t60dpp r-iphfwy r-wk8lta r-1yzf0co r-bnwqim r-417010″ data-key=”50a186f99e214ec7901d8059bd8e9f39″>

      <strong class=”r-b88u0q” data-slate-leaf=”true” data-offset-key=”826f6cd69358496381428d39beeb525f:0″>Advertising and sponsorships. Many projects are already eager to distribute rewards and tokens to the Axie economy. So far MakerDAO, AAVE, and Kyber Network have done experimental token drops to Axie players. Axie is already the largest community of people who understand how to use Blockchain technology in the world; there is immense value in advertising to a community like this.
      <li class=”css-4rbku5 r-1oszu61 r-1xc7w19 r-1phboty r-1yadl64 r-deolkf r-6koalj r-1mlwlqe r-eqz5dr r-1q142lx r-crgep1 r-ifefl9 r-bcqeeo r-t60dpp r-iphfwy r-1h8ys4a r-1yzf0co r-bnwqim r-417010″ data-key=”a4f7af0c5dae4bdabc4d3bd895ac75e5″>

      <strong class=”r-b88u0q” data-slate-leaf=”true” data-offset-key=”b51b850163164021aa85447eb135ba9a:0″>Physical / digital merchandise. This is already a frequent request from dedicated players who would like more physical and/or digital merchandise to be able to express and show-off their attachment to the game. Merchandise could range from exclusive official Axie Art NFTs to T-shirts to Plushies. Profits would go back into the game to be distributed to players.
      <li class=”css-4rbku5 r-1oszu61 r-1xc7w19 r-1phboty r-1yadl64 r-deolkf r-6koalj r-1mlwlqe r-eqz5dr r-1q142lx r-crgep1 r-ifefl9 r-bcqeeo r-t60dpp r-1mdbw0j r-1h8ys4a r-1yzf0co r-bnwqim r-417010″ data-key=”36f805d4219745849c045d6e83c70a71″>

      <strong class=”r-b88u0q” data-slate-leaf=”true” data-offset-key=”f1ca48b140a243c4a7168172603af896:0″>Offline events. The global Axie community has built extremely strong bonds with each other and meeting other Lunacians in real life is a valuable part of the Axie experience. Profits from major community events would go back into the game to be distributed to players.
    Although many Axie players have earned significant returns on their efforts and purchases, many have also played just for the fun and social community. They are excited to devise unique Axie battle strategies to climb the leaderboard or just hangout with new friends in the community. They value these experiences more than any potential earnings. These players make the economy stronger in the long run and Sky Mavis strives to help more players gain this value in the long-term
Viewing 6 posts - 31 through 36 (of 36 total)
Topic tags

You must be logged in to reply to this topic.

Welcome Back!

Login to your account below

Create New Account!

Fill the forms bellow to register

Retrieve your password

Please enter your username or email address to reset your password.

Add New Playlist